Ninja Adventure is a game in which you, a sole ninja, has his ice cream taken away by an evil pirate. It is your goal to traverse 5 levels to get it all back.
This was a game created by Craig Pfau (programming) and Stephen Plant (art) in 2008 for a game design course at the GPRC. This game received a grade of 8 out of 7 (NOT a typo)
Game contained some rudimentary physics (gravity, friction, acceleration), parallax background sidescrolling, movement and proximity based enemies, and much more…
This game took approximately 120 hours to create (programming, art and initial concept).




